The Racketeer
Why be a king when you can be a billionaire? Your genius is the art of the sale. You flash your lovable persona and flex your influence to get your snake oil down everyone's throats.
| Goal | $ $ $ |
| Boon | Big business clout |
| Bane | Target on your front |
| Catnip | Cut corners, make a deal |
| Mania | Act in paranoia |
| Setup | What is it like to work in your factory? |
| Grounding | Who gave you your start? What line won't you cross? How will you choose an heir? |
| Flair | Magician's coattails / Money-green gloves / Golden-age mustachio |
| Opus | Home counterfeiting kit / Reusable chocolate / Sentient ottomans |
| Fiend | Endangered prize / Prowling clerk / Hungry hat |
Bigger Bigger Bigger
As a Move reward, you may expand your company in some relevant way and gain an Asset. Ex:
- Release new invention as a product
- Move in on sabotaged competition
- Acquire strange friend as employee
- Go viral with the teens for sick stunt
How Bad Can I Possibly Be?
You have a ‘Sweat Shop’ value starting somewhere from 0-4.
At any time, you may give yourself any kind of Asset, and increase ‘Sweat Shop’ by 2; you upped your wealth and leverage through despicable business practices.
When you roll for any Move, if you get equal to or under your ‘Sweat Shop’ value, establish one of your crimes and how it now backfires: an expose, a rebellion, a breakdown of the pipeline.
Liquidate
You can burn any Asset for +2 to any roll. What did you give up and how did you leverage it for the task at hand?
Catch More Flies with Money
As a Move reward, you may introduce a hanger-on courting your attention. What favors do they provide?
As a Move punishment, you may introduce an assassin or thief targeting you. You know, but your character doesn't: What will trigger their next strike?
Or, reveal that one is really the other.
Burden of Wealth
If a Move could be hindered by your reputation, subtract your number of Assets from the roll.
Management Is Everything
You have a knack for convincing allies to “Work Together”... but only they resolve the Work Together Move, while you add nothing to the roll and face none of the consequences. (You still have the option to Work Together the real way.)